Jun 18, 2006, 03:30 AM // 03:30
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#2
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hamonite anur ruk
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
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That would be really cool, actually.
Kind of like the x-men danger room, i think it was called..
/signeeeeeeeeeeeed
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Jun 18, 2006, 03:32 AM // 03:32
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#3
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Site Legend
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yea tis cool
wont happen but its a good idea
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Jun 18, 2006, 03:37 AM // 03:37
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#4
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Or, you could use the scrimmage option and have a player use the same skills as the monster...
Or you could just test it out in PvE...
Edit: /notsigned
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Jun 18, 2006, 03:48 AM // 03:48
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#5
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hamonite anur ruk
Join Date: Jan 2006
Location: Echovald Forest
Guild: [PhD] Teh Academy
Profession: Me/A
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Quote:
Originally Posted by Zui
Or, you could use the scrimmage option and have a player use the same skills as the monster...
Or you could just test it out in PvE...
Edit: /notsigned
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yeah, too bad players do not get special monster skills.
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Jun 18, 2006, 04:34 AM // 04:34
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#6
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed - The Gauntlet you must pass, if joining my guild you must. :P
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Jun 18, 2006, 04:41 AM // 04:41
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#7
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Quote:
Originally Posted by shadowfell
That would be really cool, actually.
Kind of like the x-men danger room, i think it was called..
/signeeeeeeeeeeeed
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Exactly what I thought when I saw this thread.
/signed
/<3
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Jun 18, 2006, 05:37 AM // 05:37
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#8
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Darkness Within
Profession: Mo/Me
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More like the FFX Arena.
Good idea though. Neat!
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Jun 18, 2006, 06:22 AM // 06:22
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#9
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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hahaha.. sound like a fun idea...
can we cap them and put them in a tiny ball with no air hole?
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Jun 18, 2006, 06:29 AM // 06:29
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#10
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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/SIGNED
it would be cool to teach noobies how to farm/kill/run
and would be nice if the monsters would drop stuff
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Jun 18, 2006, 09:28 AM // 09:28
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#11
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Banned
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Quote:
Originally Posted by Maria The Princess
/SIGNED
it would be cool to teach noobies how to farm/kill/run
and would be nice if the monsters would drop stuff
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As opposed to actually playing the damn game?
/not signed.
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Jun 18, 2006, 09:59 AM // 09:59
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#12
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The Greatest
Join Date: Feb 2006
Profession: W/
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/notsigned
I dont see how this helps at all. All it would be used for is seeing how to farm something, or for people who really like planning there build for PvE.
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Jun 18, 2006, 10:47 AM // 10:47
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#13
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Jungle Guide
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cool idea
but
waste of resources
and
will never happen
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Jun 18, 2006, 01:27 PM // 13:27
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#14
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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Even if a "Danger Room" were to be added to the guild hall, I would imagine the monsters would already be built in and be appropriate to the given Arena (ie Summit in the Shiverpeaks arena, Charr in the Ascalon Arena, ect.)
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Jun 19, 2006, 01:40 AM // 01:40
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#15
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Frost Gate Guardian
Join Date: Jun 2005
Profession: W/R
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Dude that'd be nice. I know there's plenty of times where I just want a nice challenging sparing partner, but don't really have one. Noone's ever on in my guild, and the doppleganger sucks butt. You could also select the amount of monsters and difrents kinds to throw in the room all at once.
/Signed, ONLY if they DON"T drop loot.
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Jun 19, 2006, 02:00 AM // 02:00
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#16
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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don't drop loot, don't drop exp... sounds alright...
(FYI, most guild-mates suck as sparring partners anyway)
/signed
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